http://www.taescalation.com/public_html/temp/TAESC_BETA_TEST_4_3_8.ziphttp://www.total-annihilation.org/files/Rev31.gp3Fixed
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Fixed permenant locking bug with Arm Nuclear Missile Launcher (may still require stop order)
Fixed LLT displaying on Core Behemoth / Centurion?
Fixed description of Arm and Core Classified Transports
Fixed improper bubble emissions from damaged Core Capital Ship Yard
Fixed improper max damage to Core Vamp
Removed ability to load Core Juggernaut from Arm Skycrane
Fixed Arm Empyreaan crash bug on maps with identical sea level and default land heights
Fixed multiple impromper corpse values
Completed
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Increased Arm and Core Level 1 Bomber overall costs
Lowered aiming rate (slightly) for Arm Bulldog and Centurion
Lowered aiming rate (slightly) for Core Golaith and Behemoth
Lowered Core Morty weapon range
Increased Core Pyro weapon damage
Increased Arm Zeus weapon damage and AOE, reduced range
Decreased Arm Maverick weapon damage (slightly)
Increased Core Manticore weapon damage
Restored ability to partially stun low and medium T3 units
Increased effectiveness of Core fighters vs Arm
Increased damage and edge effectiveness of Arm and Core Crawling bombs
Modified Arm and Core Experimental Fusion overall costs (slightly lower)
Decreased Core Juggernaut weapon reload time and weapon edge effectiveness
Increased Arm Shooter weapon range, firepower and reload time
Lowered Arm and Core artillery vehicle rate of fire and edge effectiveness
Added defensive torpedo weapons to Arm Maelstrom
Increased (dramatically) overall costs and firepower of Arm and Core Experimental Cannons, set to permenantly inaccurate
Modified Arm Victory missile weapons to rockets
Modified Core Shield Upgrades to match side color
Increased Arm Guardian/Ambusher and Core Punisher/Toaster AOE and tolerance
Increased Metal costs of Arm and Core Advanced Vehicle and Kbot Factories
Decreased Arm Olympus range (slightly), added option to auto fire
Lowered Arm and Core T3 Experimential Metal Extractor overall costs
Increased Arm and Core Advanced Torpedo Launcher Metal costs
Improved Core Overlord weapon accuracy
Improved Arm Demolisher weapon accuracy
Reduced Arm and Core LRPC/RFLRPC weapon accuracy
Increased Arm and Core Hoverplant overall costs
Removed ability for Arm and Core Commanders and Decoys to build Hoverplants and Teleporter Gates
Added Teleporter Gates to Arm and Core T2 construction unit build menus
Reduced overall costs of Arm and Core T2 Fighters and Bombers