http://www.taescalation.com/public_html ... _5_1_3.zipTAESC BETA 5.1 TEST 3
Fixed
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Fixed improper damage tags on Core Executioner main weapon (vs. air units)
Fixed jamming issues with flakker units
Fixed no assist bug with Arm Penetrator when building from Arm Nomad
Fixed sensor light timing to weapon ROF on Arm Penetrator
Fixed animation errors on several explosions
Fixed multi-reclaim bug via Arm and Core construction VTOLs
Removed Core Decimator due to lag issues
Completed
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Lowered Arm and Core Fighter ground weapon DPS
Reduced overall costs of all Arm and Core static and mobile land based Flaks
Increased Arm and Core Flak ship weapon ROF, increased Energy costs
Increased weapon tolerance on all Arm and Core Flaks
Reduced blast effect from all unit and building deaths to Arm and Core Commanders and Decoys
Added new explosion SFX for dead Commanders and T4 units
Lowered buildtimes for Arm and Core Fast Attack Kbots
Added sonar to Arm and Core Advanced Construction Subs, increased LOS
Added sonar to Arm and Core Mine Layer/Amphibious Construction Vehicles, lowered LOS
Increased ROF/DPS on Arm and Core T1 Torpedo Launcher weapons
Reduced Arm and Core Scout Vehicle speed and weapon DPS
Increased Arm and Core Infantry Kbot LOS, and airming rate
Increased Arm Peewee movement rate
Increased Arm Empyreaan rocket weapon damage (slightly)
Increased Arm and Core Advanced Radar range
Decreased Arm crawler speed, increased armor
Removed ability for upgraded Arm and Core commanders to block Omni Commander Hack (confirm if this is cause of detect bug)
Decreased visual effect of Arm and Core Decoy Commander death explosions
Reduced Arm Shooter weapon AOE (Can no longer effectively destroy DTs), increased energy needed to fire weapon
Reduced overall costs of Arm and Core T4 Transports by 25%
Increased positive armored state on Arm and Core T4 Transports when landing for an additional 3 seconds
Increased Core Sumo weapon range and Energy to fire, lowered DPS
Lowered Metal costs of Arm and Core Upgrade Centers by 25%
Lowered Metal costs of Arm and Core Omni Intel Towers by 25%, both sides now produce all options
Lowered Arm Fido weapon AOE
Increased Core Krogoth armor, lowered vlaunch weapon reload time
Decreased Arm Raptor Metal costs and buildtime
Lowered Demolisher LOS and weapon accuracy
Increased Core Overlord LOS
Increased Arm Warrior weapon ROF (higher DPS)
Increased Core Leveler weapon range and armor, lowered unit speed
Lowered Arm and Core Nuclear Mine Energy costs and buildtime
Reduced resource storage capacity on all Arm and Core Construction Vtols
Increased Metal costs on Arm and Core Adv. Construction Vtols, reduced workertime and buildtime
Reduced Arm and Core Nuclear Mine buildtime and Energy costs