Это еще не финальная версия,просто кооректировка старой версии перед большим релизом.
http://www.taescalation.com/public_html ... _1_9_1.zipCompleted
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Added Arm and Core Hoverplants and Floating Hoverplants back to Commander and Decoy Commander buildmenus
Removed ability for Arm and Core Commanders and Decoy Commanders to build Classified Factories
Reduced Arm and Core MPRC weapon firepower (360->320), and edgeeffectiveness (-50%)
Reduced Core Manticore armor (3021->2416) and weapon firepower (108->100)
Increased Arm and Core Tactical Nuclear Missile Launcher Metal costs (+75%)
Increased Arm and Core Strategic Nuclear Missile Launcher Metal costs (+300%), Energy costs (+200%), and Buildtime (+50%). Increased armor (+50%)
Decreased effects of Nuclear weapons vs. Arm and Core Commanders/Decoys (10% normal damage), Increased effects of Crawling Bombs vs. Arm and Core Commanders/Decoys (50% normal damage)
Added Light Mine to Arm and Core T1 Scavenger kbots
Increased Arm and Core LRPC Buildtime (+25%)
Lowered Arm and Core Nano Repair Tower build distance (768->512)
Increased Arm and Core Resource Generator Metal costs (+15%)
Increased Arm and Core Fusion, Upgrade, and Underwater Reactor Metal costs (+25%)
Increased Arm and Core Battle Submarine armor (+200%)
Decreased Arm and Core T2 Battle Cruiser armor (-25%), Increased time to heal (+80%)
Increased Arm Demolisher weapon DPS (+25%)
Lowered or eliminated stun weapon effects to T2.5 (Arm Penetrator, Core Sumo, Battle Cruisers, etc.) and above units
Lowered Core Mobile Tactical Nuclear Missile Launcher movement rate (1.05->0.9), Increased Buildtime (+10%)
Improved all torpedo weapon turn rates (significantly improved Arm and Core T1 Torpedo Launcher weapon turn rate), and increased weapon speed (+20%)
Increased Core Gimp armor (2300->2875), increased torpedo weapon damage (+20%)
Increased Core Immolator Metal costs (+10%), armor value is fine (sweetspot is issue below ground?)
Да и еще он в архив засунул старую версию ddraw, т к говорит новые от хroy нестабильно работают и просил юзать старую (напомню с этой старой версией не юзаются некоторые фишки вроде дабл клика). Новый будет в релизовой версии.
Хотя мне старая ddraw не нравится еще потому что при сворачивании вылетает, так что надеюсь с 5 1 9 1
ddraw 0 8 4 3 будет работать.